Posts by Collection

portfolio

Atari Centipede

Published:

A robust recreation of the game Centipede developed with a barebones game engine, TEAL, based on the SFML framework. This application implements numerous design patterns to enable testing, maintainability, and expansion of the game with ease.

Survivor AI

Published:

An implementation of artificially intelligent survivors in a zombie survival game

PhyloTools

Published:

A swiss army knife phylogenetic inference and analysis tool

Render Engine

Published:

An application making use of DirectX11 graphics library

Space Invaders

Published:

A modern, object-oriented implementation of the 1978 Space Invaders game

Game Engine

Published:

A custom game engine implementation

publications

talks

teaching

Teaching experience 1

Undergraduate course, University 1, Department, 2014

This is a description of a teaching experience. You can use markdown like any other post.

Teaching experience 2

Workshop, University 1, Department, 2015

This is a description of a teaching experience. You can use markdown like any other post.